Unity Game Source Code
The City-Building Kit is made with Unity. It’s a game engine and Unity template at the same time. With it, you can make your own city builder + Real Time Strategy (RTS) game(s). Games such as Clash of Clans, The Tribez, The Simpsons Tapped Out, and other games like Cityille, Restaurant Story, and Farmville can be made using the City-Building Kit. And as such, you have all the deployment options, capabilities, and tools that Unity has. Unity itself is massive and used by millions of developers all over the world.
How does the City-Building Kit help me as a Unity developer?
There are several ways the City-Building Kit can help you:Watch DemoPlay Demo App
*Demo app is from the Complete Kit.
Make a Game like Clash of Clans with Unity3D
Powerful City Builder Framework
- Design Your Own Buildings
- Gems and In-App Purchases (IAP)
- Gold/Liquid Generators and Storage
- Expandable with assets
PvP AI Battle Processor
- Combat/Unit AI
- PvE Battle Matching
- Gold/Liquid Stealing
- Gem Accelerated Training
Fully-prepared Server Backend
- Client/Server State Sync
- Server Software
- Create Multi-Platform Game Matches
- Add Characters / Buildings With XML
- Support. The support alone is nothing short of gigantic and is always deemed as helpful by all developers. It’s not just support that comes with the kit, but support from Unity also. Documentation, available assets to include with your game, the Unity Community forums), and the Unity Tutorials are all included.
- Code. The City-Building Kit is a complete template/game engine for making city building + RTS games for many platforms. The included code comes as C# (C Sharp) scripts that can be easily used in Unity. Each script is already optimized to help make your game(s) run faster and smoother on whichever platforms you deploy to. Each script can be edited to your needs right from the start. Also, all the included scripts come with comments to show you exactly how each part works.
Other than its massive amount of users and support, the City-Building Kit for Unity can deploy your game to any platform Unity can. Once a developer becomes accustomed to using Unity, the City-Building Kit becomes just as easy to use. The City-Building Kit comes well organized by each function in the game to make them easier to find. The available Unity assets you can include in your game(s) in nothing short of galactic in size. With this, you can mix and match your game developing all you like and include the features to make your game(s) really stand out in the crowd. Unity 3D is just as widely used. The City-Building Kit has a method to allow developers to convert 2D games to 3D games. And all of this, right out of the City-Building Kit box.Watch the Strategy Kit
Work on all platforms: mobile apps, desktop pc games, web browser
City Building Kit Feature Highlights
Your game is being developed, but then it becomes clear that it seems dull and/or lifeless. With the City-Building Kit for Unity, animated buildings or even some parts of the buildings can fix this. The City-Building Kit already has two example buildings included so that a developer can see exactly how they work and modify either or both and continue making their game.
When playing games such as Clash of Clans or The Tribez, one of the more appealing aspects is being able to attack another player. Of course, doing so just for fun isn’t the point. The main two points are to find ways to win and the loot you gain. With the City-Building Kit, this is all possible and extras are added right from the start.
The builders are the NPCs you see constructing your city buildings every time you place one on the map. The Pro and Complete City-Building Kits for Unity come with a demo NPC builder to show you exactly how it works. When looking at Clash of Clans, you buy a building and place it. It takes time to build. During that build time, you see someone moving around and hammering things. That’s your builder. It’s the same ideas when looking at other games like The Tribez or The Simpsons Tapped Out. The whole idea is to not have your buildings “magically” appear out of nowhere. Parts of the path finding system built into the City-Building Kit handle the animations to allow the builder unit to roam around and look busy.
A game isn’t going to go that far without some type of building. If it’s a city builder/RTS, social game, or a mix of these, a developer will need buildings for storage, resources and units production, and/or defenses. The City-Building Kit for Unity comes with various examples and everything else needed for buildings, right out of the box.
City Builder Framework
The City-Building Kit is a framework for Unity developers. To a Unity developer, that’s the fun version of it. To the non-developer, “what the what?” quickly comes to mind!! What this kit does is allow someone to create a city building + Real Time Strategy (RTS) type of game. Games like Clash of Clans or Throne Rush. These two are very popular games for a number of reasons. But that’s just the basic start. Other games like Farmville or Restaurant Story can also be made. Again, that’s another basic start to this kit.
City-Building Kit Capabilities
When a Unity developer decides to try his/her hand at making a city builder, Real Time Strategy (RTS), and/or social game like Clash of Clans, Farmville, or Throne Rush, the City-Building Kit surely saves mountains of time as a starting point. Instead of having to code/develop a game completely from scratch, many of the features any developer would want in their game(s) are already built into the kit.
Frequently Asked Questions
Does it work with Unity 5? Why do I still need NGUI/2DTK?
Yes, we support Unity 5 however the UI/2D functions expanding the kit are far more advanced than Unity 5's UI/2D features currently provide. You'll need the NGUI and 2D Toolkit assets which are further developed.
Where can I get the latest copy?
Click the link at the top of this page to download the latest copy. As long as you have your license code, you will be able to download the latest dev build, upgrade your kit and get any bonuses included with our highest packages.
When do you release updates?
We've designed the kit to be compatible with future releases of Unity, NGUI, and 2DTK since we don't update often unless we discover a bug we missed during our extensive testing we did before this past release.
What if I have another question?
First check the documentation, otherwise contact us if you have a question and Santhosh or Dave and Richard will get back to you.